Piracy as said by Valve's Gabe Newell, is in fact a service problem, one that should not be entirely looked down upon.
"In general, we think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. For example, if a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the U.S. release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable.
This means that despite an official offering being available by Nintendo or Sony, gamers are choosing to do the "wrong" option by doing what is best for them, and not what is best for a company.
What companies like Nintendo and Sony seem to be missing, are a giant piece of gaming history that will easily make them an exorbitant profit if handled properly. Nintendo currently seems to be on the right path with the Nintendo Switch. Despite something that will take virtually the consoles life time, we may one day be able to play Nintendo's library officially on the Switch all the way up to Gamecube titles.
We feel that the current offerings by Nintendo and Sony in the form of the SNES, NES and Playstation Classic are after thoughts at best. An infrastructure needs to be in place to digitally preserve these classic titles, allowing gamers to purchase them in 30 game packs as opposed to one single product without changes.
Imagine the potential for a classic console that would be able to connect to an online system, allowing you to digitally collect all of your retro favorites. While this is already available on the PlayStation Network, the box just doesn't look or act like the original PlayStation. This would not even take much work for Sony, due to the fact the Vita TV (something that could have just been re-branded) already supports the PlayStation Network, with direct access to most beloved titles.
People are willing to pay money for a great product, with the NES and SNES classic having surprisingly solid sales. Sony's picks for the PlayStation Classic were so terrible, why wouldn't you allow people to pick from your already available PlayStation Network for a few dollars a game putting them in a nice affordable bundle.
The audience for these products is large, and being able to purchase these titles should be officially painless. Instead, we are stuck with after thought products only created to fill a holiday sales gap. Please Sony and Nintendo, try to do better.
This is how we feel, what are your thoughts on all this? Let us know down in the comments below!