“Photogrammetry is essentially the technique of processing still images to produce a high resolution 3D mesh,” explains Andrew Hamilton, Lead Environment Artist. “There are a number approaches to this, but they all involve taking photos of a subject in real-life and running it through photogrammetry software.”
"So, is photogrammetry simply taking a bunch of photos from every possible angle and jamming it into the closest Droid™ that’ll create the model for you? Not quite. As Hamilton puts it, the tech is no “holy grail,” and there’s still a lot of work to be done after this first step."
“Vader was a bit of a challenge,” Arvidsson recalls. “The photogrammetry software searches for common points where it can match the images taken and if it’s only black and shiny, you won’t get anything from it. One technique is to use spray paint to remove the shine, but for some reason we weren’t allowed to do that with Darth.”
Source: EA Battlefront Blog
Star Wars Battlefront releases November 17th here the US and November 17th in the UK.
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